Warhammer 40 000: Dawn Of War Ii: Retribution (2016)

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Feral Interactive have ported another set of cracking good games. This time we have Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution to fill our strategy needs!

Includes 18 items: Warhammer 40,000: Dawn of War II - Retribution - Chaos Sorcerer Wargear DLC, Warhammer 40,000: Dawn of War II - Retribution - Death Korps of Krieg Skin Pack, Warhammer 40,000: Dawn of War II - Retribution - Farseer Wargear DLC, Warhammer 40,000: Dawn of War II - Retribution - Hive Tyrant Wargear DLC, Warhammer 40,000: D. ↑ 2.0 2.1 DoW II: Retrubution Patch Notes/Updates:: Warhammer® 40,000™: Dawn of War® II – Retribution™ General Discussions ↑ Calico - FAQs Feral Interactive Categories. Warhammer 40,000: Dawn of War II is a real-time strategy-tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series. Dawn of War II was released in North America on February 19, 2009 and in. Warhammer® 40,000®: Dawn of War® II - Retributionis activated with a Steam key. You will need an internet connection and a free Steam account. If you do not already have a Steam account, please read the Steam Subscriber Agreementbefore buying the game. In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron. With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.


System requirements:
64-bit only
2.0 GHz CPU at least
4GB RAM.
Minimum: 1GB NVIDIA 6xx series, a 1GB AMD 6xxx series or an Intel Iris Pro series card,
Recommended: 2GB NVIDIA 7xx series, a 2GB AMD R9 series, or better.
NVIDIA cards require driver version 367.35 (officially tested against). AMD and Intel GPUs require MESA 11.2 (officially tested against).
As noted in the benchmarks below, I tested on Nvidia 370.28 which also works fine.
Linux gameplay video of Retribution
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Direct Link

The game has a built-in benchmark mode, so it joins the list of games that make benchmarking easier! It also means I can show off some of the performance you might expect to see using my available cards.
I’ve not played a Warhammer game in a long time and I never played these games on Windows, so for me this is brand new experience and a real treat. I am a big fan of RTS games as you all know by now!
Port report
Note: Sadly, like Company of Heroes 2 these games do not support cross-platform multiplayer with Windows. Important to note, as this may be a deal breaker for some of you. You can see their explanation of why this is the case for CoH2, which likely applies here too.
Linux vs Mac works fine for online play.
I will be doing weekly games of Dawn of War II with Matt from Feral Interactive every Monday. I will also livestream these events. The times will currently be 1-2PM BST (12-1PM UTC). This is in addition to the Wednesday game we already do together in Company of Heroes 2. Follow me on Twitch to catch them all!
The game will activate the Steam Overlay at the main menu to ask you to sign up and login to Relic’s account system for the first few times. It seems the number of times it appears is random, and it is quite annoying. It does seem to stop eventually.Retribution
Warhammer 40,000: Dawn of War II Benchmarks
All benchmarks done on
Ubuntu Unity 16.04 64bit
Nvidia 370.28 driver
Intel Core i5-4670K
I feel the need to stress that everyone's results will be different. Benchmarks never give a true representation of what you're likely to achieve. If you want to see me do benchmarks with more cards, consider supporting me on Patreon.
All benchmarks ran multiple times to be sure of their accuracy. All done using the preset drop-down, with no additional tweaks to the settings.
Note: You can click a single image, and then scroll through each using the arrows that appear on hover at the side.
Nvidia 980 Ti
Nvidia 970
Nvidia 560ti
Note: Below their minimum specifications, mainly as they don’t have 5 series to test on, not that it won’t work with earlier cards.
Linux Comparison table, average FPS
Comparison with Windows 10
While I personally don’t game on Windows, so the Windows performance difference doesn’t usually bother me, I completely understand people want to see it.
Nvidia 980ti
Linux has a clear lead when it comes to the minimum frames at the highest end here.
Nvidia 970
Feral's port here does better at holding the minimum frames versus the original Windows version on the two highest modes.
Nvidia 560ti
Again, Feral's port here does better at holding the minimum frames versus the original Windows version on the two highest modes.
My take-away here is that Warhammer 40,000: Dawn of War II for Linux is very playable even on a rather old Nvidia 560ti. That’s really great news considering the age of the card.
I also tried the game on my main desktop which has the top-end i7 and the scores were near enough the same. The change was so small it’s not worth showing.
I think this is one of Feral’s best ports. Not only in terms of performance, which has been iffy in some of their other ports, but the game has also been as stable as a rock. Often when I test games (Feral’s or otherwise) I come up against weird crashes, freezing or other Linux-specific bugs. I’ve had nothing to report back to them on—zilch.
Starting Note: All three games allow you to play their campaign in co-op online. So if you’re finding it a bit difficult, you can bring a friend along for the ride!
Gameplay thoughts - Warhammer 40,000: Dawn of War II & Chaos Rising (Retribution is below)
If you have played Starcraft or Company of Heroes 2 you will feel right at home here. The game actually uses the same engine as Company of Heroes 2 and it shows; the cover system is the exact same and gameplay mechanics feel very similar. They are rather different games though with vastly different teams who are rather exciting to play with. You also have hero units with their own set of abilities.
The game has completely done away with the base building aspect of traditional real time strategy titles. This makes it feel rather different while still remaining familiar. It plays out a bit like a mix of a strategy game with elements of an RPG thrown in. Your squads gain experience, level up and you have the same ones that move on from mission to mission.
After each mission you have the ability to level up your squads with different attributes and change weapons, which is pretty cool as it enables you to play it through differently each time.
Depending on how many points you assign to each attribute, you have the ability to unlock “traits” for units too. Your scouts, for example, can have their “Will” upgraded to a point where their energy doesn’t deplete if they are standing still while using their invisibility perk. A mighty handy trait for scouting the dangers ahead of you in missions.
You can also equip your squads with different armour and accessories:

Warhammer 40 000: Dawn Of War Ii: Retribution (2016) Part 2


You could choose to have turrets, healing packs, better accuracy and so on. If you don’t like some of the wargear you have, you can send those items away for more XP. I wouldn’t throw everything away though, since you may want to swap out your gear depending on who you’re up against.
Note: You can only change equipment between missions, there’s no way to do it once you’re committed to a mission.
I must admit I’ve been having an absolute blast with the game. Having your main character charge at enemy ranks, sending them flying, while you set up your heavy weapons group to suppress them is awesome. Gave myself bonus points for sneaking a cloaked scout squad around the side to throw in a bomb.
What surprised me the most is that the single-player even has boss battles, which can get a little hairy. Thankfully, my leveled up squad equipped with their better weapons and armour I collected didn’t have too much of a problem.
The campaign plays out across multiple planets. The first time you jump to another planet shows a little cutscene of you warping through what looks like a wormhole. It’s really short, but damn does it look awesome.
Final note about that campaign: Be sure to do the higher difficulties, the first two options I found to be too easy.
When it comes to the online versus mode it’s a rather different affair to most strategy games I’ve played. You don’t actually produce any buildings, as you have all you need from the start. It does share the whole “capture the points” system with Company of Heroes 2, but instead of placing new buildings you simply upgrade your initial building to gain access to new units. It makes it simpler, faster, but just as fun.
The online mode, although simpler in the way buildings work, is actually still very well thought out. You pick a specific commander who is on the battlefield and each one has a different set of abilities and upgrades. My favourite right now is the tech commander who can place mines and turrets, which are fantastic for harassing your enemy.
Warhammer 40,000: Dawn of War II Chaos Rising follows on from Dawn of War II and has a very similar style of gameplay. The only major difference is that units can become corrupted by Chaos, which will gift them different abilities.
Gameplay thoughts - Warhammer 40,000: Dawn of War II: Retribution
While I have touched on the general gameplay of Dawn of War II above, Retribution deserves a special mention by itself.
In Retribution, which is set 10 years after Chaos Rising, the Imperial Inquisition is essentially moving to wipe out the entire sub-sector and kill all life. It doesn’t matter if they are innocent or not-they want to stop the chaos.
You have about twelve main missions to do, some of which can last quite a long time, along with a bunch of optional missions. The optional missions are good, as they will enable you to level up your squads and gain extra wargear, which can be very useful for later missions. One single side mission took me about 50 minutes to finish, but it gave me some very useful equipment and the mission itself was great. Even the optional missions have a lot of polish on them. The optional ice planet mission was especially great, as it gave me a bodyguard for my main hero which was extremely helpful later on.
Warhammer 40,000: Dawn of War II: Retribution is probably my favourite of the three, as it brings back the unit-building aspect of strategy games that I much prefer. During missions you will be able to capture different Strongholds that will allow you to build new units. This makes the game feel more like the kind of strategy games that I know and love.
You can also give units upgrades during missions, which opens up a bunch of different play-styles and strategies depending on what you’re facing.
Retribution also keeps the levelling up ability of your main squads, along with the weapons and equipment you can find or earn to equip in between missions. The interface is a lot more streamlined in Retribution than the previous games:
You’re also not limited to playing the campaign as one side, you get a choice between six rather different factions and the campaign plays out a little differently with each.
I have found Retribution to have a far more exciting campaign overall, with much more interesting gameplay and story than the previous two games.
I like Retribution so much I even thoroughly enjoyed the tutorial mission. I decided to go with the Imperial Guard as they had an almost British sound and quality to them. The commander sounds slightly posh too which is amusing. Something about aiming low on a big alien so he can mount it’s head on his wall.
The fact that I was able to upgrade one unit from what looked like a small laser rifle up to a rather large heavy weapon that made enemy soldiers literally explode was immensely fun:
One particular mission was immense! Not only was the planet being bombarded by spaceships from high above, you're also against the timer as you try to escape total annihilation. The amount of explosions going on was incredible. You're constantly being battered about by orbital bombardment and shock-waves from explosions. You eventually get trapped in an area where all the races of the planet are coming together, and you end up battling it out to lure the boss out. It was like a big all-out war in an arena, and it was really damn exciting to play. I barely escaped with my men and only a single minute left!
The ending scene of Retribution is different based on who you played through the campaign, which is another cool thing about it.
The online gameplay in Retribution is basically the same as it is in Dawn of War II. Different sides, different maps, but essentially the same gameplay.
Note: The only parts I haven’t been able to test are “The Last Stand” game modes, as you need three people online to play it.
Overall, I found them to be a seriously fun set of RTS games and damn good ports. Anyone who prefers space fantasy over historical stuff will enjoy these immensely. Even though I am not usually a Warhammer fan, Warhammer 40,000: Dawn of War II and the expansions have won me over completely—especially Retribution.
Now I am excited to see if Dawn of War III ever comes to Linux. Here’s to hoping I can continue the fight one day.
Final note: I will probably do a livestream of it tonight, so be sure you are watching over our Twitch channel. It's likely to also be featured in our usual weekly livestream tomorrow if you can't catch the show tonight.
Links:
- Grand Master Collection (all three, plus DLC) [Feral Store, Steam]
- Master Collection (all three) [Feral Store, Steam]
- Warhammer 40,000: Dawn of War II [Feral Store, Steam]
- Warhammer 40,000: Dawn of War II Chaos Rising [Feral Store, Steam]
- Warhammer 40,000: Dawn of War II: Retribution [Feral Store, Steam]
Article taken from GamingOnLinux.com.
(Redirected from Warhammer 40000: Dawn of War II - Retribution)
Warhammer 40,000: Dawn of War II – Retribution
Developer(s)Relic Entertainment, Feral Interactive(Mac OS and Linux)
Publisher(s)THQ (former)
Sega (current)
Producer(s)Jeff Lydell
Designer(s)Daniel Kading
Programmer(s)Beau Brennen
Stephen North
Artist(s)Michael J. Moore
Composer(s)Doyle W. Donehoo
SeriesWarhammer 40,000
EngineEssence Engine 2.0
Platform(s)Microsoft Windows, Mac OS, Linux
Release
Genre(s)Tactical role-playing game, real-time tactics, real-time strategy
Mode(s)Single-player, multiplayer

Warhammer 40,000: Dawn of War II – Retribution is the stand-alone second expansion to Warhammer 40,000: Dawn of War II, part of the Warhammer 40,000: Dawn of War series of real-time strategyvideo games. Set in Games Workshop's Warhammer 40,000 fictional universe, the single player campaign is playable with multiple races.

Imperial Guard is introduced as a new faction, and all races including the races from the original game and the first expansion (the Eldar, the Space Marines, Chaos, the Orks and the Tyranids) are playable in single-player.[2]

Gameplay[edit]

Campaign[edit]

Dawn of War II: Retribution offers a campaign for every race, including the Imperial Guard. The campaign takes place across Sub-sector Aurelia, which appeared in the previous two games. The worlds include the jungle world Typhon Primaris, the desert world Calderis, and the hive world Meridian from Dawn of War II; the arctic world Aurelia and the derelict ship Judgment of Carrion from Chaos Rising; and the dead world of Cyrene, mentioned in the original Dawn of War as having been subjected to Exterminatus (complete sterilization of all life on a planet corrupted by Chaos or alien influences) by Blood Ravens Captain Gabriel Angelos.

Setting[edit]

Dawn of War II: Retribution takes place ten years after events of Chaos Rising. Sub-sector Aurelia is now suffering from conflict between Ork pirates called the Freebootaz led by Kaptin Bluddflagg to pillage the sub-sector,[3] the arrival of the Eldar of the Craftworld Alaitoc led by Autarch Kayleth to seek about a prophecy and recovering an ancient artifact,[4] a Tyranid Hive Lord restoring the remnants of the Hive Fleet Leviathan and to the link of the Hive Mind,[5] the Blood Ravens defending the sub-sector led by Captain Apollo Diomedes to hunt down Chaos as well as investigating their Chapter Master, Azariah Kyras, for being corrupted by Chaos,[6] the return of Chaos Space Marines of the Black Legion led by Eliphas the Inheritor to fulfill his promise to Abaddon the Despoiler to annihilate the Blood Ravens,[7] and the newly arriving Imperial Guard of the 8th Cadian Regiment led by Lord General Castor, performing an Exterminatus under Inquisitor Adrastia to investigate for corruption within Sub-sector Aurelia as well as the Blood Ravens' Chapter Master Azariah Kyras. These events may have been caused by Gabriel Angelos' actions (from the original Dawn of War game) when he destroyed the Maledictum, a Chaos stone containing the bound essence of a daemon of Khorne, with the hammer 'God-Splitter'.[8]

Multiplayer[edit]

The Imperial Lord General will be added to the current selection of The Last Stand heroes as well as new environment and new waves of enemies. It can also update all the previous heroes from Dawn of War II and Chaos Rising by importing the Games for Windows account to the Steam Account.

The Last Standalone is a stand-alone version of the Retribution version of The Last Stand. It was released on April 20, 2011 as a separate Steam purchase. Owners of The Last Standalone' receive a discount on the full version of -Dawn of War II: Retribution.[9]

Multiplayer will introduce base building to a small degree, as well as every race getting a Global Ability Advance Unit. Retribution is a stand-alone title and does not require ownership of earlier games in the series to use any of the factions in multiplayer.[10]

Plot[edit]

The player's character arrives on Typhon Primaris engaging and battling an opposing faction and defeating their leader. (Space Marines vs. Chaos, Eldar vs. Orks, and Imperial Guard vs. Tyranids). It is learned that the Imperial Inquisition has deemed the sector beyond redemption, and will be arriving soon to perform Exterminatus on all the inhabitable worlds in the area. Later, the faction leader is given the objective to eliminate Azariah Kyras who intends to use the impending Exterminatus as a sacrifice to Khorne and ascend to daemonhood. The motivation varies depending on the player's faction, for example the Space Marines, Imperial Guard and Eldar wish to oppose Chaos, their ancient evil enemy; the warlike Orks simply want a good fight and to thump the strongest foes they can find; the Tyranid splinter wishes to overrun the sector and summon a new hive fleet to consume all the biomass; the Chaos faction are Kyras' rivals and wish to surpass him. Regardless, it is deemed by the player faction that Kyras must die. The player quickly attempts to secure a means of transport off Typhon, escaping a local cult along the way.

Arriving on Calderis, the player character fights against Kyras' Chaos-corrupted Blood Ravens Space Marines, operating under orders to purge the planet. After destroying a Warp portal on Aurelia, the faction learns of an attack on Meridian ordered by Kyras and arrives there killing the traitor guardsmen and uncovering a transmission from Kyras revealing his location on Typhon.

The player character returns to Typhon Primaris to confront Kyras himself, only to be ambushed by Eldar from Craftworld Biel-Tan. Wary of a ritual they are undergoing, the player's character kills the Eldar there. Following this, Kyras reveals that the Eldar ritual was preventing the Imperial Inquisition fleet from arriving at the sub-sector. The Inquisition fleet arrives, beginning Exterminatus on Typhon Primaris. The player escapes Typhon before the Exterminatus finishes. A cyclonic torpedo reduces Typhon to ash.

Finding themselves on the space hulk (a huge conglomeration of drifting space-borne detritus consisting of many wrecked ships) known as the Judgment of Carrion, the player's characters recover, and find their determination to stop Kyras. It is deduced that he is hiding on Cyrene, as the planet has already undergone Exterminatus decades ago, and therefore the Inquisition will not travel there to perform Exterminatus again. On Cyrene, the player characters launch an attack against a joint alliance of Chaos Space Marines, corrupt Imperial Guardsmen and traitor Blood Ravens by using their most powerful unit against them. Kyras begins to ascend into daemonhood. Gabriel and his 3rd Company launch an attack on Kyras' forces while Gabriel's own command unit confronts the daemon prince himself; however they are defeated by Kyras. The player's faction then launches their own attack, ultimately successfully killing Kyras.

Ending[edit]

After Kyras' death, the ending of the game will depend on which race the players character chose:

  • Chaos – Eliphas allows the Exterminatus to continue, thus sacrificing the sector to Khorne. He is thus granted daemonhood by the Blood God, usurping Kyras' place.
  • Eldar – Ronahn defeats his enemies and recovers the Spirit Stone containing the spirit of his twin sister, the Farseer Taldeer (taken captive by Kyras after being slain), and decides to return to Craftworld Ulthwé with her. This ending is confirmed as canon (as a sort of composite with the Space Marines ending) in Dawn of War III, where Taldeer and Ronahn both return, the former as a Wraithknight.
  • Imperial Guard – Inquisitor Adrastia returns to the Inquisition to suspend the Exterminatus on sub-sector Aurelia, by presenting Kyras' psychic hood as proof that the threat has ended, while Lord General Castor and Sergeant Major Merrick commend each other for their exemplary actions rather backhandedly.
  • Orks – Inquisitor Adrastia attempts to renege the deal between her and Kaptin Bluddflagg with assassination. Unfortunately, Kaptin Bluddflagg catches her off guard and takes her hat, which he wanted in their deal. Following that, he claims the Judgment of Carrion as his new Krooza, and uses it to leave the subsector.
  • Space Marines – Captain Diomedes contacts Inquisitor Adrastia to halt the Exterminatus. The Chapter is then purged of any remaining chaos taint and Gabriel Angelos, after being revived from the brink of death and rebuilt with bionics, is appointed as the new Chapter Master. This appears to be the canonical ending, as corroborated by other Warhammer 40,000 materials: a squad of Blood Ravens appears in Warhammer 40,000: Space Marine, in which their victory over the conflict in Aurelia is mentioned; meanwhile, the exact course of events of the successful Blood Ravens campaign in Retribution is likewise mentioned in some publications (such as Fantasy Flight Games' 'Deathwatch: Honour the Chapter' supplement). In Dawn of War III, the rebuilt Gabriel Angelos returns as Chapter Master of the Blood Ravens and Diomedes was made a Chaplain and Jonah Orion was made chief advisor. Meanwhile, at least a portion of the Eldar ending is considered canon as Ronahn managed to retrieve his sister's spiritstone before the two are waylaid by Kyre during their return trip to Ulthwé.
  • Tyranids – The Hive Tyrant's psychic strength summons a Hive Fleet, that launches a surprise attack and consumes the entire sub-sector, resulting in a 94% casualty rate for the Imperial Guard forces and the complete annihilation of the Blood Ravens, who refused to retreat.

Development[edit]

On September 15, 2010 Relic Entertainment announced that Retribution would be dropping the Games for Windows – Live multiplayer platform in favor of using Steamworks as its primary and only platform.,[11] and the new multiplayer platform does not communicate with the old Live platform. This makes the game entirely stand-alone with all the races included (unlike Chaos Rising, which required the original Dawn of War II to use the original four races in multiplayer). Plot-wise, two playable characters (Cyrus and Tarkus) have been carried over from the original campaigns. A new multiplayer matchmaking service was developed for Retribution. The addition of Steamworks also allows inviting Steam friends directly to multiplayer matches as well as free-to-play multiplayer weekends and a much faster patching process.

There were speculations that the new playable race would be Imperial Guard and/or the Inquisition, due to the Inquisition's triple-lined 'I' used in the word 'Retribution' in the game trailer;[12] in addition, the expansion's wishlist icon in the Steam system features a female Witch Hunter Inquisitor. On December 21, 2010, the German PC gaming magazine Gamestar revealed the new race would be the Imperial Guard.

A multiplayer beta of the game was launched on Steam on February 1, 2011 and ended on February 25.

Release[edit]

Specific race packs were released for each of the six races within the campaign, containing special items for that race in the campaign of Retribution, such as armour, weapons and accessories. The Ork race pack is a Steam exclusive[2] and Tyranid pack a THQ online store exclusive,[13] although all were made available as DLC after release, and all come in the Dawn of War II: Retribution Collector's Edition retail box.[14]

Wargear packs were also released for The Last Stand multiplayer mode. Each pack added new wargear to a specific hero class.[15]

There were also two DLC packs released adding new sub-races to use in multiplayer game with unique models and color schemes for units: Dark Angels Space Marine chapter[16] and Eldar Craftworld Ulthwe.[17] Similar DLC pack adding the Ultramarines Space Marine chapter was released on August 16, 2011.[18][19]

The Tau Crisis Suit Commander is another hero for Last Stand mode available by download.

Reception[edit]

Aggregate scores
AggregatorScore
GameRankings81.65%[20]
Metacritic82%[21]

The game received generally positive reviews upon release. It received an aggregated score of 81.65% on GameRankings based on 36 reviews and 82/100 on Metacritic based on 52 reviews.[20][21]

Warhammer 40 000: Dawn Of War Ii: Retribution (2016) Full

Sequel[edit]

A few months after Retribution's release, Relic revealed that work had begun on a sequel.[22]

Shortly before THQ's filing for bankruptcy in December 2012, Sega secured a licensing deal agreement with Games Workshop.[23] Sega then purchased Relic Entertainment from THQ in January 2013.[24] This made a future of the sequel uncertain and, in May 2014, Relic would not comment on its status.[25]

However, in September 2015, Relic opened up a new web page featuring Dawn of War III.[26] In October 2015, PC Games News wrote that they expected Dawn of War III to be released in 2016.[27]Dawn of War III was displayed at E3 2016[28] and was released on April 27, 2017.

References[edit]

Warhammer 40 000 Dawn Of War Ii - Retribution

  1. ^'Dawn of War II: Retribution preorder bonuses, CE detailed'. New Game Network. January 6, 2011. Retrieved 2011-01-06.
  2. ^ abDawn of War II: Retribution on steam
  3. ^Retribution - Ork Campaign Heroes
  4. ^Eldar Campaign Heroes
  5. ^Tyranid Campaign Hero
  6. ^Space Marine Campaign Heroes
  7. ^Chaos Campaign Heroes
  8. ^Imperial Guard Campaign Heroes
  9. ^[1], Dawn of War 2 Community.
  10. ^Dawn of War II: Retribution on Steamworks
  11. ^As a result of this, the campaigns do not import or continue directly from Dawn of War II and Dawn of War II: Chaos Rising
  12. ^Retribution Trailer , 'I' seen at 0:51 seconds into the video
  13. ^Dawn of War II: Retribution pre-order page on the THQ estore
  14. ^PC Gamer article revealing Dawn of War II: Retribution Collector's Edition
  15. ^The Last Stand Wargear Packs - Dawn of War II Community
  16. ^Dark Angels Invade Retribution - Dawn of War II Community
  17. ^Eldar Ulthwé Pack Now Available - Dawn of War II Community
  18. ^Ultramarines DLC Preview - Dawn of War II Community
  19. ^Warhammer 40,000: Dawn of War II Ultramarines Pack at Steam
  20. ^ abWarhammer 40,000: Dawn of War II - Retribution
  21. ^ abWarhammer 40,000: Dawn of War II - Retribution
  22. ^Dawn of War 3 will let you 'build your own custom mega army' - PC Gamer
  23. ^SEGA secures Games Workshop licensing deal - VideoGamer
  24. ^SEGA has purchased Relic from THQ, now owns Warhammer and Company of Heroes - Escapist Magazine
  25. ^Relic's five-year plan for Company of Heroes 2 - Eurogamer
  26. ^Sega Registers Warhammer 40,000: Dawn of War 3 Domain - Gamespot
  27. ^Warhammer 40,000: Dawn of War 3: release date - PCGamesN
  28. ^E3 2016: New Dawn of War 3 gameplay trailer - Gamezone

Dawn Of War Wiki

External links[edit]

  • Warhammer 40,000: Dawn of War II – Retribution at MobyGames
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